A selection of concept art for the nearly 100 creatures I designed for Duskmourn between 2022 and 2024!
AD Ovidio Cartagena Copyright Wizards of the Coast, 2024.
A key ortho done for Valgavoth, which ended up cementing his design pretty much immediately.
A big, toothy mouth!
An early Beastie design before the benevolent, cute look was landed on.
One of a number of rubbery wormlike creatures designed for the set.
A couple loose concepts, including for what ultimately became Ethrimik!
"Latex Man" ended up figuring in a Making Of panel at MagicCon!
This one had a small cameo in the Harrowing Swarm card illustration!
A creature covered in rat pelts which only made it to the world guide.
A demon design. This one was originally supposed to be infant sized, but ended up larger than a bear!
The "Trophy Hunt", a chimera made from safari trophies, became the Hauntwoods Shrieker.
The skullcrab ended up being one of my most popular designs for the set.
What ended up being the Slavering Branchsnapper and the Skullsnap Nuisance.
A design for a biological Penanggalan, a vampiric entity in South Asian folklore.
What ended up being Altanak, with friend!
Of course a spider monster was necessary!
Several small creatures, including what became the Balemurk Leech.
A whole spread of puppet creatures, most of which got card appearances!
Not so cuddly after all.
Some toys which figured in the world guide, including one closely based on Mr. Punch, a traditional Italian puppet character.
What ended up becoming the Demolisher Spawn.
A ribbony ghostlike figure who ended up on a couple cards!